import greenfoot.*;  // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)

/**
 * This class makes reference to the normal bullet, one of the kinds of bullets on the game.
 * 
 * @author (Arturo Aaron Rios Obregon) 
 * @version (25 june 2013)
 */
public class Bullet extends Bala
{
    /**
     * Contructor
     */
    public Bullet()
    {
        super(6);
    }
    
    /**
     * Act - do whatever the Bullet wants to do. This method is called whenever
     * the 'Act' or 'Run' button gets pressed in the environment.
     */
    public void act() 
    {
        if(getY()>0)
            mueve();
        else
            getWorld().removeObject(this);
        // Add your action code here.
    }    
    
    
}
